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AI Insights · Timothy · April 2022

Top 5 Basketball Games on Unified Platform in Chile Q1 2022

In Q1 2022, the top 5 basketball games on unified platforms in Chile showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance.

Top 5 Basketball Games on Unified Platform in Chile Q1 2022

In Q1 2022, the top 5 basketball games on unified platforms in Chile demonstrated diverse trends in downloads, revenue, and active users. Here's a detailed look at their performance based on Sensor Tower data.

NBA 2K Mobile Basketball Game from 2K experienced a fluctuating trend in weekly revenue, peaking at approximately $845 in the final week of January. Weekly downloads showed a downward trend, starting at around 3.2K in early January and dipping to about 1.8K by the end of March. Active users also saw a decline from 4.2K in early January to around 3.1K by the end of the quarter.

NBA LIVE Mobile Basketball by Electronic Arts saw a notable increase in weekly revenue, peaking at $653 at the end of January. Weekly downloads remained relatively consistent, averaging around 2K throughout the quarter. Active users showed some fluctuations, with a high of 15K in early January and a low of approximately 12.7K in mid-February, ending the quarter at around 13.3K.

Basketball Stars™: Multiplayer from Miniclip.com started the quarter with lower revenue but saw a significant increase, reaching about $343 by the end of March. Downloads fluctuated, peaking at around 3.2K in early January and then declining to about 2K by the end of the quarter. Active users followed a similar trend, decreasing from around 10K in early January to about 8K by the end of March.

Idle Five - Basketball Manager from Gaminho had a relatively stable performance. Weekly revenue saw minor ups and downs, peaking at about $233 at the start of the quarter and ending at around $27 in March. Downloads remained consistent, with a slight decline from approximately 654 in early January to around 368 by the end of March. Active users showed a gradual decline, starting at around 1.4K and ending the quarter at approximately 1K.

Lastly, Mini Basketball, also from Miniclip.com, demonstrated impressive growth. Weekly revenue surged, reaching around $561 by the end of March. Downloads peaked at about 9.4K in mid-March, gradually decreasing to around 6.7K by the end of the quarter. Active users showed a strong upward trend, starting at around 523 in late February and reaching approximately 12.2K by mid-March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022